A photo can be the input too
Proportions are read from a picture of a face, and measurements from those. Verified all the way to the mesh: outline error 0.2 to 1.3 %.
Characters
Say it in a sentence or hand over a photo, and out comes a character as a mesh — one you can open in Blender or drop into a game.
With a sentence or a photo of a face. Both produce the same numbers — measurements — so from there on it makes no difference which you started with.
Face and body are one shape described by numbers, not a collage of ready-made parts. Changing one measurement redraws the whole head.
OBJ with materials. The same shape you see on screen — not a second description of it that could drift apart.
Proportions are read from a picture of a face, and measurements from those. Verified all the way to the mesh: outline error 0.2 to 1.3 %.
A list of parts plus a set of measurements. The same data yields the picture on screen, the mesh for the game and the frame in the video.
There is no randomness in the generator. Without that an NPC could not be fixed, or repeated in the next scene.
The photo never leaves your machine. It needs WebGL 2 — Chrome, Edge or Firefox.
Measured, not guessed. What does not work is written here too — otherwise you would find out only when it fails on you.
The face is located in the picture and scaled to a uniform size. The measurement error stays under one per cent.
Grain breaks up the outline, so the edge of the face is closed up before the search. Measurement error around one per cent.
The background is removed from the crop, not painted over. Without that, some measurements go tens of per cent wrong.
This one we cannot do yet. A portrait contains nothing neutral to measure the colour of the light against — but the generator recognises it and says so.
For a photo outside the range the tool handles, you do not get quiet nonsense — the generator says the result is an estimate.
The tool is being moved to this address. Until it lands, this page still lacks the shared look that is being prepared for the whole site.